Thats just the different way of naming same midi notes.
https://forum.cockos.com/showthread.php?t=126452
Search found 11 matches
- Sat Mar 07, 2020 1:16 pm
- Forum: Feature Requests/Bug Reports/Support
- Topic: VGM export doesn't work
- Replies: 8
- Views: 15109
- Fri Mar 06, 2020 4:26 pm
- Forum: Feature Requests/Bug Reports/Support
- Topic: VGM export doesn't work
- Replies: 8
- Views: 15109
Re: VGM export doesn't work
In Reaper u should use C-1 and C#-1dancovich wrote:I'm setting note C0
- Wed Feb 12, 2020 4:29 pm
- Forum: Other Genesis/Megadrive Music Tools
- Topic: PSHHH I'm making a native MegaDrive tracker :)
- Replies: 0
- Views: 12580
PSHHH I'm making a native MegaDrive tracker :)
Link to where download the latest rom builds. Still alpha, but already somewhat usable.
https://chipmusic.org/forums/post/263153
https://chipmusic.org/forums/post/263153
- Sat Jan 04, 2020 4:14 pm
- Forum: Feature Requests/Bug Reports/Support
- Topic: Crashing of FL Studio when making a new project
- Replies: 1
- Views: 8380
Re: Crashing of FL Studio when making a new project
Same here (WIN7 x64, FL 20.5) But I dont use FL, so dont care. In other daws plugin is working just fine
- Thu Dec 19, 2019 11:24 am
- Forum: GENNY Virtual Instrument
- Topic: GENNY VST/FL Studio Plugin V1.16 Update!
- Replies: 8
- Views: 95732
Re: GENNY VST/FL Studio Plugin V1.11 Update!
The funny thing - when exporting vgm without any pcm added - the file is tiny, just 100kb. But when adding samples into dac, even when its not used - resulting vgm is 10Mb...
- Mon Dec 16, 2019 12:38 pm
- Forum: Feature Requests/Bug Reports/Support
- Topic: The PSG FUZZ/noise playing only one note
- Replies: 0
- Views: 9568
The PSG FUZZ/noise playing only one note
This is not how it should work... Sacrificing PSG ch3 it should be able to reach any frequency.
Also when switching beetween instruments or instrument modes (fm, sq, d) channels sometimes get reset to default.
Also when switching beetween instruments or instrument modes (fm, sq, d) channels sometimes get reset to default.
- Sun Dec 15, 2019 12:29 pm
- Forum: Feature Requests/Bug Reports/Support
- Topic: A little trouble with vgm
- Replies: 0
- Views: 8555
A little trouble with vgm
Seems that there is a little issue with vgm logger. The only player capable of playing vgm right is GameEmuPlayer (MAME based afaik). But when played on emulators, even RetroArch (using VGM_PLAY V3.42 rom builder), the PSG is pitched down... Cannot test it on hardware right now though, maybe it's fi...
- Sat Dec 14, 2019 11:44 am
- Forum: GENNY Virtual Instrument
- Topic: GENNY VST/FL Studio Plugin V1.16 Update!
- Replies: 8
- Views: 95732
Re: GENNY VST/FL Studio Plugin V1.11 Update!
The PCM rate is 11025hz Any chance for 22 and 32khz support? Not a game-friendly sample rates, but just for music is fine, much less nasty ringing aliasing... vibrato notes are still in the high LFO + Pitchbend! No problem here :) Vgm logging now works! Yeeeeey!! File is bulky, but gzip does the job.
- Fri Dec 06, 2019 5:34 pm
- Forum: Feature Requests/Bug Reports/Support
- Topic: Bugs. Everywhere...
- Replies: 1
- Views: 7020
Bugs. Everywhere...
There is no midi learn for instrument PAN parameter. Yes we can copy instrument with the same preset but different pan, but then we have to waste another midi channel for just panning individual notes.. :? ---- More bugs in VSTi: dac note labels in D tab are wrong: c-3, c#-3, d-3, d#-3, e-3... oh, w...
- Thu Dec 05, 2019 2:42 pm
- Forum: Feature Requests/Bug Reports/Support
- Topic: VGM export doesn't work
- Replies: 8
- Views: 15109
Re: VGM export doesn't work
Same here. VSTi logging doesnt work for me (logging notes are triggering fast vibrato). Fl plugin logging works, but resulting vgm is pitched down by a whole tone or something, including pcm.