so after updating to 1.14 the .gen format stopped working properly - it just creates the same patch every time with MUL set to 15 in operators 1-3 and the last operator having infinite Attack and endless Release, so it doesn't even produce any sound.. other formats work fine, I tested all three, the VGI, TYI and TFI all work as intended, but .gen is broken all of a sudden.. it worked fine in 1.13, too!
also PSG doesn't work properly in logged VGMs, it's way pitched down when played in RYMCast and on a console converted through VGMPlay.. someone (Cortax) already made a topic on this so i was waiting for an update just for that, 'cause i need those extra 3 channels for chords
one other minor nitpick I have with the plugin even when it was in Beta is how in FL version it doesn't show the parameter numbers in Hint Panel of FL Studio when you tweak any knobs, but it shows them in VST version, and that's so weird, it seems like it would show them better(?) in FL version, but instead it makes it feel like an analogue synthesizer and it's sometimes hard to judge the amount of change the operator needs so it's easier to ruin the sound..
OTHER THAN THAT the full version is great, honestly, I've been spending almost every day in there, making covers and original tracks, trying to figure out the FM synthesis better to control the type of sounds I wanna make.. the interface is super intuitive and the amount of features is all-encompassing, also it now sounds way better than in Beta, esp. with Accurate mode turned ON! I even recommended it to literally ALL of my friends, give them hints and stuff, they're shocked that it's free, haha
also thank you for continuing to improve the plugin after all this time, it's very reassuring to know that you care about it and are open to suggestions and criticism, you rock!!
.gen doesn't work in v1.14!
- superjoebob
- Site Admin
- Posts: 20
- Joined: Mon Jan 13, 2014 3:18 am
Re: .gen doesn't work in v1.14!
Just released a version 1.15 inspired by your suggestions, GEN files should be fixed, and PSG pitch should be fixed in VGMs. As for the FL knob hints, I didn't get those working yet but I added value indicators to the envelope knobs so that might be just what you needed. They make quite the difference, I feel like programming presets is a lot easier with the data all visualized.
Thanks for using the plugin, I'm glad you like it! I think it sounds better too, honestly I'd make Accurate mode on by default but I figure anyone mixing the VST into non chip accurate songs would probably appreciate the Clean setting since it doesn't have so much of that lovely FM noise. I'll keep supporting it as long as there are suggestions and it'll always be free- I'll likely release the source code too if I ever move on from it. Keep on makin' FM chiptunes
Thanks for using the plugin, I'm glad you like it! I think it sounds better too, honestly I'd make Accurate mode on by default but I figure anyone mixing the VST into non chip accurate songs would probably appreciate the Clean setting since it doesn't have so much of that lovely FM noise. I'll keep supporting it as long as there are suggestions and it'll always be free- I'll likely release the source code too if I ever move on from it. Keep on makin' FM chiptunes
Re: .gen doesn't work in v1.14!
Heck yeah!! The digits now remind me of how YM2612 VST had numbers as well, Genny has come a full circle! idk why, but that addition really makes it all come together, now it feels more complete somehow, so thanks!!
Tested the VGM export and everything works as expected, the PSG is fine and even FM feels more accurate, it sounds the same on my 50 Hz PAL console as it does in FL, when usually it is slower.. So I was able to port one of my tracks and play it on the console, what a great feeling! I know it's not the right forum, but just this once I wanted to show that the update is appreciated and is put to immediate use, so here is the track:
https://www.youtube.com/watch?v=lMrPJIsWEBw
6 channel limit sure is a lot to get used to, right now I'm relying too much on that hidden Master System MEGA POWER for drums and chords, but one day I'll have to learn to compose for 6 channels.. They say it forces one to be more creative, didn't work for me yet, haha)
[After re-reading the change log] Oh, so now I see that you HAVE reversed the Release knob, my brain is so used to it being backwards that it took my a few minutes to even try using it normally and then it all clicked! That's a welcome addition, especially for those not familiar with how FM works, now I would have to relearn it too..
Tested the VGM export and everything works as expected, the PSG is fine and even FM feels more accurate, it sounds the same on my 50 Hz PAL console as it does in FL, when usually it is slower.. So I was able to port one of my tracks and play it on the console, what a great feeling! I know it's not the right forum, but just this once I wanted to show that the update is appreciated and is put to immediate use, so here is the track:
https://www.youtube.com/watch?v=lMrPJIsWEBw
6 channel limit sure is a lot to get used to, right now I'm relying too much on that hidden Master System MEGA POWER for drums and chords, but one day I'll have to learn to compose for 6 channels.. They say it forces one to be more creative, didn't work for me yet, haha)
[After re-reading the change log] Oh, so now I see that you HAVE reversed the Release knob, my brain is so used to it being backwards that it took my a few minutes to even try using it normally and then it all clicked! That's a welcome addition, especially for those not familiar with how FM works, now I would have to relearn it too..
Re: .gen doesn't work in v1.14!
Also just realized the mouse wheel controls aren't reversed according to how knobs work now, so everything except DR2 is flipped, or was it always this way?